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Tuesday, May 13, 2014
Friday, May 2, 2014
Work in Progress Zbrush Alien
Wip post before the long weekend.
took a proper crack at a character last night. looked back at one of my old sketches and decided to work into him a bit, ended up with a sculpt that i then Posed with the transpose tools, but have since scrapped and contuinued to work into the sculpt some more (also brought his head down and forward so he is more hunchback.. going to fully finish him over the long weekend
took a proper crack at a character last night. looked back at one of my old sketches and decided to work into him a bit, ended up with a sculpt that i then Posed with the transpose tools, but have since scrapped and contuinued to work into the sculpt some more (also brought his head down and forward so he is more hunchback.. going to fully finish him over the long weekend
Monday, April 28, 2014
Killer Croc Bust update
Another work-in-progress look at the Killer Croc sculpt I have been working on. He has changed a bit since the last update, been working on his teeth and scales a lot. Trying out different techniques for scales, as you can see there are differences between his chest and face in terms of the size and shape of them. I’ve been looking at real crocodiles as references, mainly the smaller American Croc. It’s interesting that around their head the scales are quite fused together, forming larger shapes, due to the lack of need for movement on the skin, whereas on the neck they are segmented so that they can move around. In designing a hybrid of a man and a croc I am trying to decide where it would be logical for these scales to be placed. Stay tuned for more updates!!
Friday, April 11, 2014
WIP Killer Croc bust (FullSize)
Work in
progress of my latest venture into clay sculpture, life size head and shoulders
of Batman’s enemy, Killer Croc- albeit my own interpretation of the beast. So
far it’s just the shape being roughed out, you can see the tool marks
everywhere where I rake the shapes so that they blend together. Once the Shape
is done then I will use finer rake tools to refine and smoothen out the
surface, adding scale and skin details as I go. In the last image you can see
my simple setup on my coffee table, with photo reference right at my fingertips.
Not an ideal workstation, but it means I can watch stuff on Netflix while
sculpting. More to come hopefully next week!
Sculpt
details- so far 2kgs Chavant ‘Le Beau Touche’. Sculpted on top of a generic
male mannequin head. Glass eyes.
Thursday, April 3, 2014
Monday, March 24, 2014
WIP creature bust
current Work in progress, sculpted over a half scale (or 3rd scale, I'm not sure) human skull (kindly donated by my buddy John Berry). I decided to do something a little stranger from what I normally do, so no Dinosaurs or robots, but instead a.. *insert goth growley voice*.. Demon! You can see some of the process i do, roughing the surface with various tools and rakes to eventually get a smooth surface. More to follow soon!
Wednesday, March 19, 2014
New Character Sculpt
yet another face I've been mucking around with lately, managed to get some glass eyes to add some life to it. also experimented with a new skin texture technique. I think he looks like he could be some sort of reptile, or he had some sort of Pox at some stage..Spent a good while on the eyes, looking at how real eyelids fold up into the brow and how that can be incorporated into a design. next one i hope to do a full head/shoulders.. stay tuned!

Tuesday, February 25, 2014
Face Sculpt Finished (for now..)
Did some more detail and skin textures on this guy, think I've reached the end of it now regarding this particular design. Now that he is fully documented I will tear the clay off teh face and start a new one.. lets see what happens
Finaly, here is a quick color comp done in photoshop, thinking about what colors he could be! :)
'What you lookin at Bub??'
Pretty much a win with this single image here, the whole exercise in concepting a characters face in 3D is worth it for this pose.
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